<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>mr.saw souce codes Devlog - itch.io</title><link>https://topojinn.itch.io/mrsaw-devlogs</link><description>secret extras and code files</description><item><guid>https://topojinn.itch.io/mrsaw-devlogs/devlog/1552503/the-platform-roles-and-programming-language-have-changed-were-starting-from-scratch</guid><title>The platform, roles, and programming language have changed; we&#039;re starting from scratch!</title><link>https://topojinn.itch.io/mrsaw-devlogs/devlog/1552503/the-platform-roles-and-programming-language-have-changed-were-starting-from-scratch</link><pubDate>Sat, 13 Jun 2026 09:44:42 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I thought, &quot;I don&#039;t think making a game on an online editor will turn out well enough.&quot; So...well. I&#039;m no longer the programmer. I design the assets and direct the game design. The programming...well,...</p>]]></description></item><item><guid>https://topojinn.itch.io/mrsaw-devlogs/devlog/1547009/device-check-error-page-added</guid><title>device check error page added</title><link>https://topojinn.itch.io/mrsaw-devlogs/devlog/1547009/device-check-error-page-added</link><pubDate>Sun, 07 Jun 2026 18:11:34 GMT</pubDate><category>devlog</category><description><![CDATA[<p>now you cannot open this game on mobile...</p>]]></description></item><item><guid>https://topojinn.itch.io/mrsaw-devlogs/devlog/1545016/working-on-144hz-screen-version</guid><title>working on 144Hz screen version</title><link>https://topojinn.itch.io/mrsaw-devlogs/devlog/1545016/working-on-144hz-screen-version</link><pubDate>Fri, 05 Jun 2026 15:17:10 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Incredibly annoying. I programmed the ENTIRE game to run at 60fps, and now I have to fix it for 144Hz displays for Steam gamers. Luckily, I saved everything in versions and created it from flowlab, so...</p>]]></description></item><item><guid>https://topojinn.itch.io/mrsaw-devlogs/devlog/1541816/exporting-testing</guid><title>exporting testing</title><link>https://topojinn.itch.io/mrsaw-devlogs/devlog/1541816/exporting-testing</link><pubDate>Tue, 02 Jun 2026 10:10:21 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Tested export to .exe file for final game...</p>]]></description></item><item><guid>https://topojinn.itch.io/mrsaw-devlogs/devlog/1541107/controllers-demo-version-and-menu-animation</guid><title>controllers, demo version and menu animation</title><link>https://topojinn.itch.io/mrsaw-devlogs/devlog/1541107/controllers-demo-version-and-menu-animation</link><pubDate>Mon, 01 Jun 2026 18:05:37 GMT</pubDate><category>devlog</category><description><![CDATA[<p>- Controller movement mode updated and optimized for Xbox and PlayStation - Development of the demo version of mr.saw has begun - New idle animation system for the main menu/level selector in the demo...</p>]]></description></item><item><guid>https://topojinn.itch.io/mrsaw-devlogs/devlog/1540691/boss-added-and-camera-bug-fixed</guid><title>boss added and camera bug fixed</title><link>https://topojinn.itch.io/mrsaw-devlogs/devlog/1540691/boss-added-and-camera-bug-fixed</link><pubDate>Mon, 01 Jun 2026 09:50:02 GMT</pubDate><category>devlog</category><description><![CDATA[<p>First, I added a saw-following boss in level 3, fixed a bug with the camera not responding, and pushed the multiplayer system update to next year. That&#039;s all for now, folks...</p>]]></description></item><item><guid>https://topojinn.itch.io/mrsaw-devlogs/devlog/1539522/multiplayer-system-crashed</guid><title>multiplayer system crashed</title><link>https://topojinn.itch.io/mrsaw-devlogs/devlog/1539522/multiplayer-system-crashed</link><pubDate>Sun, 31 May 2026 08:43:54 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I was almost there: I had finished programming all the player checks and the online sync, when I started the game... everything crashed and I&#039;m not sure how. It&#039;s probably because I set the network sh...</p>]]></description></item><item><guid>https://topojinn.itch.io/mrsaw-devlogs/devlog/1539045/multiplayer-local-vs-and-cloud-save</guid><title>multiplayer, local VS and cloud save</title><link>https://topojinn.itch.io/mrsaw-devlogs/devlog/1539045/multiplayer-local-vs-and-cloud-save</link><pubDate>Sat, 30 May 2026 18:41:00 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Tomorrow I&#039;ll start working on the most damned complex part of Mr. Saw: online multiplayer. It&#039;ll most likely be a disaster, but I have to try anyway. I&#039;m way TOO obsessed with this idea and I want it...</p>]]></description></item></channel></rss>